![]() ![]() ![]() ![]() When you're building something that requires choosing many materials (like when building a 5x5 floor) clicking shift+enter on a material will use the max available of that material. When you're moving a cursor around (like when looking, building furniture or designating mining) holding shift and pressing a direction will move the cursor 10 tiles in that direction. The shift key can be used in a few places to speed things up. I usually cancel hauling on at least my carpenter, mason and miner. You can also hit 'v' from the main screen and move the cursor to a dwarf instead of 'u'->'z'). Pressing shift-enter will enable/disable all sub-labours. If they're storing things in stockpiles instead of more important tasks, cancel hauling and other labours on relevant dwarves (select the dwarf from the 'u'nits menu and hit 'z' to zoom to them, then 'p' for preferences and 'l' for labour. If nothing is getting done, check the 'u' screen and see what your dwarves are doing. From this menu, you can select the creature and hit 'v' to get more info about it, or 'z' to zoom to where it is on the map. Checking this intermittently can help identify if something dangerous wanders onto the map, especially if you've breached the caverns. The 'u' screen has a tab (Others) for showing creatures on the map that don't belong to your fort. To make these changes, open the file /data/init/d_init.txt and change: This makes dealing with migrant waves a little easier and stops some novice kicking your legendary weaponsmith out of the forge, or fisherdwarves flooding you with hundreds of fish. In addition, turning migrant labours to 'off' means new migrants will arrive with all non-skilled labours disabled. Lowering it to, say, 40, can help keep a first fort more manageable. The default population cap of 200 can be a lot to learn with. Here's a few things I think may be helpful to newer players: Thought it might be worth having a thread for sharing tips and tricks that may be useful to newer players. ![]()
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